Thursday, April 21, 2011

Impressions: Sonic Generations



Sega recently announced the development of a new Sonic game, Sonic Generations, with the above trailer. This game, as a celebration of Sonic's 20th anniversary, is a return to form for Sega and Team Sonic, allowing the player to play Sonic as he was meant to be played, in classic 2D. I am very excited for this game; it's been a while since I have had the opportunity to play a Sonic game that was not completely terrible!

The Good:
2D Sonic - Sonic is a fast game, a fast game whose precision makes running around in 3D nearly impossible to do without killing the flow of the gameplay. Sonic was at his peak on the older consoles like the Sega Genesis when he was running around in two dimensions, and this seems like a return to form for the series. To be honest, this game just looks like it will be way better. There is no werewolf Sonic, no snowboards, no Mario, none of that garbage from the shovelware Sonic games Sega has been releasing for the last decade - this is Sonic as he's meant to be.

Nostalgia - This is Sonic as I played him as a kid. There was nothing wrong with him then, and there's nothing wrong with him now! This game is a total blast from the past.

The Bad/ The "Why?"

The Developer - Sega / Team Sonic is/are developing this game. Given their history, I am hoping for the best but expecting the worst on how this game ultimately ends up playing; Sega's track record with Sonic is less than stellar.

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